The unified continuity of the Marvel Cinematic Universe, once considered one of its biggest strengths, has become more of a burden in recent years. Once the studio switched from a relatively manageable two films a year to multiple series and films annually, combined with the natural story endpoint with “Avengers:
DaCosta On “Marvels” Post Work, Runtime
In the wake of the report in Variety last week about Marvel’s behind-the-scenes woes, filmmaker Nia DaCosta has defused one of the report’s most discussed blurbs with some straightforward logic. The feature piece indicated that “The Marvels” director DaCosta began working on another film while “The Marvels” was still in
“The Last of Us” Multiplayer Is Still Alive
Back in May, the notable absence of any Naughty Dog titles from the PlayStation Showcase didn’t go by unnoticed. Since the release of “The Last of Us Part II” in 2020, the company had seemingly been at work on a multiplayer title set within that universe. In a statement posted
Leterrier On “Incredible Hulk” Set Tension
Marvel Studios’ 2008 title “The Incredible Hulk” is considered one of the weakest, and one of the most ignored, entries in the first three phases of the Marvel Cinematic Universe. However, it has come up again in conversation a few times lately. Back in August, the film’s director Louis Leterrier
Quick News: Godzilla, Boundary, Rocket, Rabbit
Godzilla Minus One Toho’s “Godzilla Minus One” opened in Japan this past weekend and was a monster hit – the film selling 640,000 tickets and raking in 1.04 billion yen ($6.93 million) in its first three days – ahead of 2016’s “Shin Godzilla” which debuted to $6.1 million. The $3