
Following the recent full trailer’s release, filmmaker Zach Cregger has spoken about the criticism over his upcoming film adaptation of the “Resident Evil” franchise.
Unfortunately, the comments made both at Collider’s Directors on Directing panel at San Diego Comic-Con and at the Resident Evil x Discord Fan Event on Thursday only seem to have prolonged arguments over the film, with the negativity tied to its perceived lack of faithfulness to its source material.
Put simply, those who aren’t happy with the film suggest it’s “Resident Evil” in name only, with little relation to the games or the previous films. Some have drawn minor comparisons to the beloved game entry “Resident Evil 2”.
Cregger himself has shot down the latter talk at the event, saying he’s never seen any of the previous films and was only “concerned with the games”.
Even there, he said while he loves the survival aspect of them, he isn’t directly adapting any particular title. Instead, he’s trying to recreate the feel of playing a “Resident Evil” game:
“I like this slow, creeping dread. I like the idea of one person moving on their feet from point A to point B, and they have to enter a gauntlet and go deeper and deeper and deeper into hell. I like the idea of starting with a pistol, and you have to keep track of how many bullets you have, and then you graduate to a shotgun, and you get a machine gun, and the world just [is] hell-bent on destroying you, and you feel like you do not have enough resources to survive this, but you’ve got to figure out how to make it. It just feels like there’s a movie there that I have yet to see, and I wanted so bad to make it.
What I didn’t do is I didn’t take a story from the games and turn that into a movie, because I’m not going to do better than the games do. I am not gonna tell Leon’s story better than the game’s telling me the story. And I feel like it would be kind of a losing endeavor for me to try and redo something that was already done so excellently. And so, for me, a love letter to these games is to make a story that feels like the experience I get when I play the games.”
Don’t expect Marvel-esque cameos either, Cregger saying: “I intentionally didn’t want to put any of the characters in the games into the movie.” Footage from the film has been shown off to so far very good reviews from those in attendance.
Cregger and Zach Shields are penning the script for the “Weapons” prequel/spin-off “Gladys” at New Line and offered a brief update on that:
“The script is in progress now, but we’re taking that super seriously, and it’s moving in the right direction. So yeah, it’s being written, is the short answer… there’s an amazing story to be told about where Gladys comes from and how she became what we know her as.”
“Resident Evil” clocks in around 95 minutes and will open in cinemas on September 18th.
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