Electronic Arts will hold an Investor Day tomorrow and ahead of that, the publisher has revealed new details on its untitled next “Battlefield” game.
IGN shared the first official concept art and has revealed that the title will be returning to a modern-day setting – the first time the franchise has done so since 2013’s “Battlefield 4” and 2015’s “Battlefield: Hardline”.
The company followed those up with the highly successful WW1-set “Battlefield 1,” which scored rave reviews and sold over 15 million copies. The WW2-set “Battlefield V” and the near-future set “Battlefield 2042” scored mixed reviews and were commercial disappointments.
EA is not discussing the specifics of the game, even though the art suggests a European setting, but it does appear ship-to-ship and helicopter combat will be part of the new game.
Vince Zampella, Head of Respawn Entertainment & Group GM for EA Studios, tells the outlet they’re taking a back-to-basics approach:
“I mean, if you look back to the peak or the pinnacle of Battlefield, it’s that Battlefield 3… Battlefield 4 era where everything was modern. And I think we have to get back to the core of what Battlefield is and do that amazingly well, and then we’ll see where it goes from there.
But I think for me, it’s that peak of Battlefield-ness is in that Battlefield 3 and 4 days. So I think it’s nostalgic for players, for me, for the teams even. Those are kind of the heyday…although I would say 1942 also.
We have to have the core. The core Battlefield players know what they want. They’ve been with us forever, they’ve been amazing supporters. We need to earn their trust back and get them back on our side.”
The game will also stick with the older 64-player per map approach, ditching the 128-player maps that “Battlefield 2042” launched in order to achieve “dense, really nice, well-designed play spaces.” There are also no ‘Specialists’, only classes like the old “Battlefield.”
DICE, Motive, Ripple Effect, Criterion, and the late Ridgeline are all working on the development of the game which is one of the most ambitious in EA’s history.
No date is yet set but EA is said to be “play testing the game every week” and plans to launch a community program next year. He also indicates that though there have been “some discussions,” there aren’t any plans for now for screen adaptations of the property like “The Last of Us,” “Arcane” or “Fallout” received.
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